Latest Chapter:

Mark Knight: Chapter IV

What happened after EA? Did you go straight to Codemasters?

Well, after EA – and I left EA by choice, which doesn’t happen that often; normally it’s redundancy or studios closing. But, I had the opportunity to go on tour with a band called Massive Attack. So, I left EA. This had been something that I’d been talking about with the musical director for about six months. They had a world tour coming up and I kind of jokingly said, “Do you fancy an electric violin?.” And he turned around and said, “Yeah, that sounds great!” So, I left EA to do this with Massive Attack, but I was completely and utterly unprepared. I hadn’t any experience of touring at that sort of level at all and after two weeks, they decided that I wouldn’t be good enough so they dropped me.

Then I had to scrabble around and find another job, but I didn’t want to go back to EA..

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Recent Interviews:

Composer & Sound Designer

Mark Knight

Game Designer & Founder

Damon Slye

Game Designer

Josh Sawyer

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Latest Chapter:

Mark Knight: Chapter IV

What happened after EA? Did you go straight to Codemasters?

Well, after EA – and I left EA by choice, which doesn’t happen that often; normally it’s redundancy or studios closing. But, I had the opportunity to go on tour with a band called Massive Attack. So, I left EA. This had been something that I’d been talking about with the musical director for about six months. They had a world tour coming up and I kind of jokingly said, “Do you fancy an electric violin?.” And he turned around and said, “Yeah, that sounds great!” So, I left EA to do this with Massive Attack, but I was completely and utterly unprepared. I hadn’t any experience of touring at that sort of level at all and after two weeks, they decided that I wouldn’t be good enough so they dropped me.

Then I had to scrabble around and find another job, but I didn’t want to go back to EA..

Recent Interviews:

Composer & Sound Designer

Mark Knight

Game Designer & Founder

Damon Slye

Game Designer

Josh Sawyer

Subscribe to Newsletter

Mark Knight: Chapter IV

What happened after EA? Did you go straight to Codemasters?

Well, after EA – and I left EA by choice, which doesn’t happen that often; normally it’s redundancy or studios closing. But, I had the opportunity to go on tour with a band called Massive Attack. So, I left EA. This had been something that I’d been talking about with the musical director for about six months. They had a world tour coming up and I kind of jokingly said, “Do you fancy an electric violin?.” And he turned around and said, “Yeah, that sounds great!” So, I left EA to do this with Massive Attack, but I was completely and utterly unprepared. I hadn’t any experience of touring at that sort of level at all and after two weeks, they decided that I wouldn’t be good enough so they dropped me.

Then I had to scrabble around and find another job, but I didn’t want to go back to EA..

Composer & Sound Designer

Mark Knight

Game Designer & Founder

Damon Slye

Game Designer

Josh Sawyer

Subscribe to Newsletter:

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